Psycho x Prey is an asymmetric online survival for mobile devices where 3 psychos hunt down 3 prey before they escape the map, Both psychos and prey are playable characters!
MY ROLE
Programmed skills for characters, and designed new characters’ backstory, gameplay, and style.
MTEX
MTEX is a project that attempts to simulate economic and educational activities in VR by having an entire city dedicated to that. MTEX is directed to work inside the Metaverse using crypto and NFTs.
MY ROLE
Worked on and single-handedly implemented a grabbing system, banking system, and a virtual assistant that guides the player to specific in-game locations and answers their questions.
OIL REFINERY SIMULATION
An interactive application aimed to train Oil Refinery workers on the do's and don't and the work safety measures needed while working inside an oil plant.
MY ROLE
Play tested and wrote a clear document of the bugs and possible fixes.
Transformence
An interactive application aimed to boost Sanofi employees by having their work turn into points in a friendly superheros contest.
MY ROLE
Worked on the backend code.
GRADUATION PROJECT
INTRA NEBULAS
GAME DESCRIPTION
INTRA NEBULAS is a Sci-Fi action game inspired by 80s cosmic horror movies.
The player is a sentient synthetic humanoid from Andromeda that was sent to the Milky
way to investigate an unusual phenomenon and ends up on what seems like an inhabited
planet.
The player fights off both biological and synthetic enemies to reach a telescope-like structure
that might help him find some answers.
DOCUMENTATION
ENVIRONMENT SHOWCASE
MY ROLE
Led a team of 9 members to work on the game and planned regular meetings and tasks.
Single-handedly worked on the game design where I created the game design document, level design, gameplay design, and environment design.
Play-tested and addressed the issues the game has.