PORTFOLIO

GAME HERMITS

PSYCHO X PREY
  • Psycho x Prey is an asymmetric online survival for mobile devices where 3 psychos hunt down 3 prey before they escape the map, Both psychos and prey are playable characters!

 

MY ROLE
  • Programmed skills for characters, and designed new characters’ backstory, gameplay, and style.

 

 

 

MTEX
  • MTEX is a project that attempts to simulate economic and educational activities in VR by having an entire city dedicated to that. MTEX is directed to work inside the Metaverse using crypto and NFTs.

 

MY ROLE
  • Worked on and single-handedly implemented a grabbing system, banking system, and a virtual assistant that guides the player to specific in-game locations and answers their questions.

 

OIL REFINERY SIMULATION
  • An interactive application aimed to train Oil Refinery workers on the do's and don't and the work safety measures needed while working inside an oil plant.

 

MY ROLE
  • Play tested and wrote a clear document of the bugs and possible fixes.

 

Transformence
  • An interactive application aimed to boost Sanofi employees by having their work turn into points in a friendly superheros contest.

 

MY ROLE
  • Worked on the backend code.

 

GRADUATION PROJECT

INTRA NEBULAS

GAME DESCRIPTION

DOCUMENTATION

ENVIRONMENT SHOWCASE

MY ROLE

 

  • Led a team of 9 members to work on the game and planned regular meetings and tasks.
  • Single-handedly worked on the game design where I created the game design document, level design, gameplay design, and environment design.
  • Play-tested and addressed the issues the game has.